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ivano
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Joined: 12/30/2017 - 07:18
Stutter - how to do?

Hello everyone. I thought to do a stutter effect in Caustic, but it's near impossible AFAIK.
Something like this: https://www.youtube.com/watch?v=noLwZIky0x0&index=1

I consider using a separate app, but in such case I'd need some advice.

ivano
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Joined: 12/30/2017 - 07:18
P.S.: Look around time 1:02

P.S.: Look around time 1:02

Edit: Ok, I got it: I'm using dJay2 (from Algoriddim), choosing "export stems" on exporting.
Then, in dJay, I stutter the tracks which I've previously merged as I need.
I'm unsure if I need Audio Evolution Mobile to merge the tracks or if it's there any cheaper/better way.

Anyhow, once I merge the desired tracks, I apply some dJay effects (like, indeed, stutter) and meanwhile record the output to a new file, then merge back everything.

I know this is not elegant, if you know another way to do this, please, give me advice.

ivano
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Joined: 12/30/2017 - 07:18
Update: see here - https:/

Update: see here - https://www.youtube.com/watch?v=EpsYYTslkyk
​It's basically what I'd like to do, but it's done in Audio Evolution Mobile, not dJay.

I'm just posting FYI, maybe someone could find this useful.

Darloth
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Joined: 06/21/2016 - 09:06
You might be able to achieve

You might be able to achieve something useful in Caustic itself by temporarily increasing the tempo of the song - by long-pressing on the time bar in the song editor you can choose "set tempo key" and set the tempo up to 250 bpm. If you choose a value double whatever your usual bpm is, this effectively gives you notes that sound half as long, so you can usually get a good stutter with that, though of course if your song was already faster than 125bpm it isn't going to work smoothly. Then you just set the tempo back to 'normal' in the next bar.

Oh, and if you wanted actually the cut and repeat effect... you may need to actually sample your song and just play it in the PCMSynth or Beatbox as a sample, increasingly fast.

ivano
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Joined: 12/30/2017 - 07:18
Thanks for the idea, it's a

Thanks for the idea, it's a good one.
But doubling the tempo wouldn't be a real stutter, still interesting but not a real stutter.
And if I want to selectively stutter a track or two, this method won't fit.

Again, it's still a good idea, but not really what I was looking for.

Darloth
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Joined: 06/21/2016 - 09:06
Then, to the extent of my

Then, to the extent of my knowledge (there are many who are more knowledgable about caustic than me) there's no way to do a nondestructive, editable stutter built into caustic.

You'll have to sample the portion of track or tracks you wish to stutter and play those samples at the appropriate rate at the appropriate time, which of course will need to be repeated and re-edited if the effects change or you want anything different and so on and so forth.

Thanks for including your methods to do it in other software as well though, alternative solutions are always useful!

UncleAfx
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Joined: 03/06/2016 - 20:08
There is also a "hack" for

There is also a "hack" for getting short notes for stuttering in caustic, It's a little tedious, but simple once you get it.

Step1>>
----Start with a 2 measure empty pattern.
----place atleast a half or whole note in the 2nd measure
----zoom into 64ths grid and with quantization off, slide the note so the very start of it sits just inside of measure 1.

Step2>>
----Change from 2 measures to 1 measure and a tiny piece of that note should be sitting there at the end of the measure.

Step3>>
----with quantization still off, drag that tiny piece back to the start to align it with the grid. Then deselect that note and set quantization to 64ths. copy/paste copy/paste....

It all makes more sense in the caustic file...
.

Caustic Song file (optional):